Generating GIFs from video files has been one of the rare skills that I have learned, forgotten, then re-learned several times over the past decade or so. With this article I hope to end this vicious cycle by documenting the process for myself and others to learn. Here it goes.
$ ffprobe FiveEasyPieces.mp4 (...) Duration: 01:38:24.43, start: 0.000000, bitrate: 2334 kb/s Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 1920x1040 [SAR 1:1 DAR 24:13], 1932 kb/s, 23.98 fps, 23.98 tbr, 24k tbn, 47.95 tbc (default) (...)
FPS is shown here to be 23.9
$ ffmpeg -ss 01:26:48 -i FiveEasyPieces.mp4 -t 10 -s 480x260 -f image2 %03d.png
01:26:48 is an example timestamp of where I want the capture to begin.
-t 10 denotes the number of seconds I want to capture for, in this case 10 seconds.
-s 480x260 is the aspect ratio. I made sure to match the ratio specified in the previous ffprobe output.
-f image2 tells ffmpage the type of output we want
%03d.png the '%03' specifies how many digits to use to name the file. If the frames get into the thousands it would be necessary to change to '%04'.
$ convert -delay 1x24 *.png -coalesce -layers OptimizeTransparency animation.gif
-delay 1x24 refers to the framerate we found earlier; 1 second for every 24 frames.
Several methods can be employed for reducing the size of your GIF.
$ convert -fuzz 2% -delay 1x24 *.png -coalesce -layers OptimizeTransparency animation.gif
Fuzz percentage can be negotiated.
$ convert +dither -delay 1x24 *.png -coalesce -layers OptimizeTransparency animation.gif
Disable dithering with +dither.
$ convert -colors 16 -delay 1x24 *.png -coalesce -layers OptimizeTransparency animation.gif
Specify number of colors to lessen file size.
You can also do things like reducing the framerate or size of the stills in Step 1 to help bring down file size.